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Glock 17 (hard surface)

Tried to make a weapon using hard surface techniques using Blender 2.9. I also tried to texture it, however the textured attempts aren't very good, so I decided to render most of the model in Blender with the default material on. This model is one of the many more hard surface weapons which I plan to make, and learn texturing with.

Substance painter render.

Substance painter render.

Another render

Another render

And another.

And another.